DEVBLOG #2: The Tornado powerup

One of the things that we wanted, right from the beginning of the development, was the ability to use powerups within the game that could be used to enhanced the actions and the combat moves of the characters. We thought that it could give plenty of very interesting possibilities in the gameplay, because of the […]

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Moving forward

Although we have not been very active on the blog ( which we will try to make more active), we have not stopped development on Upside-Down Dimensions, as we are fully committed with making the game come to reality during 2016. We have been expanding on the the first world environment and mechanics as to […]

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A GOOD DESIGNER FINDS AN ELEGANT WAY TO PUT EVERYTHING YOU NEED ON A PAGE.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce scelerisque iaculis libero, ac pellentesque mi fermentum vitae. Donec ipsum tellus, dapibus at blandit sed, iaculis quis est. Maecenas luctus facilisis lacus, et aliquet arcu cursus vitae. Nulla dolor erat, iaculis in gravida quis, pellentesque sed tortor. Aliquam varius euismod orci venenatis tincidunt. Interdum et malesuada […]

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Telling a game with movie posters

We have always the idea to try to find different ways to promote our game, than the traditional ones, that most of the other developers were using, and we remembered about a couple of tests that we had previously done with movie posters. So we we put ourselves the following question how could we be Telling […]

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Promo Art Attack #4: Easter Egg

  For this new promotion, we thought in going back to our creativity and taking advantage of being near Easter as to merge an important traditional holiday with our message to the community of players and game developers that could be following us. We decided to use the image of the Easter Egg, and to […]

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Promo Art Attack #3: SCREAM

  If you have been reading us, or follwing us on the social networks, you will see that we use classical art to play around with the concept of they could be thinking at the time  where they were made, as to find the life behind the painting. We call it Promo Art Attack, and […]

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