UDD DEVLOG #8

Upside-Down Dimensions UPDATE #8     Well, time for a new upgrade. The good thing is that bugs are harder to solve and harder to find, which is quite normal in the process of stabilizing the game. Each time that we have to work on solving the bugs that we have still open, we are…

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DEVBLOG #2: The Tornado powerup

One of the things that we wanted, right from the beginning of the development, was the ability to use powerups within the game that could be used to enhanced the actions and the combat moves of the characters. We thought that it could give plenty of very interesting possibilities in the gameplay, because of the…

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Moving forward

Although we have not been very active on the blog ( which we will try to make more active), we have not stopped development on Upside-Down Dimensions, as we are fully committed with making the game come to reality during 2016. We have been expanding on the the first world environment and mechanics as to…

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