Validating the procedural level generation with the multiplayer feature

 

Checking on the status of a side project that we had put on hold due to be working heavily on Upside-Down Dimensions that we are retaking as to be able to publish it in a couple of months.

Froggler is the blend of several classic games mixed with new concepts in modern casual games to bring a fun and fresh game to all platforms.

We are just finishing the local and remote multiplayer feature which has become very important for us in the last months.

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